- start implementing ChannelViewModel

master
Simon G 5 years ago
parent f570e625ac
commit 819da3f29d
  1. 34
      Mystify/ViewModels/ChannelViewModel.cs

@ -0,0 +1,34 @@
// Author: Gockner, Simon
// Created: 2021-04-14
// Copyright(c) 2021 SimonG. All Rights Reserved.
using System.Windows.Input;
using Lib.Audio.Interfaces;
using ReactiveUI;
namespace Mystify.ViewModels
{
public class ChannelViewModel : ViewModelBase
{
private readonly IChannel _channel;
public ChannelViewModel(IChannel channel) => _channel = channel;
public IControllable? Controllable
{
get => _channel.Controllable;
set
{
if (value != null)
_channel.MapControllable(value);
}
}
public bool IsControllableMapped => Controllable != null;
public bool IsPopupOpen { get; private set; }
public ICommand SelectControllableCommand => ReactiveCommand.Create(SelectControllable);
private void SelectControllable() => IsPopupOpen = true;
}
}
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